
Firecracker
N Status
A bang and a flash: machines and androids in 3x3 lose their sensors for 3 turns, zombies are confused for 3 turns.
From Mia's toy box. Loud, if nothing else
Overview
| Gacha | Normal gacha (coins): from stage 91 (Banner 10, Banner 11, Banner 12) Paid gacha: from stage 91 (Banner 5, Banner 6) |
|---|---|
| Trigger | An enemy steps on it |
| Range | 3 x 3 square |
| Targets | Ground, Flying, Aquatic |
| Uses | 1 |
| Placement | Land |
| Origin | Village |
| Max level | 50 |
| Properties | Goes off when the heroine steps on it |
Effects
- Jam: turns 3 (only vs Machine, Android)
- Confuse: turns 3 (only vs Zombie)
Level-up changes
| Lv | Change |
|---|---|
| Lv10 |
|
| Lv30 |
|
| Lv50 | Evolution
|
| Lv60 |
|
| Lv90 |
|
Values by level
Damage values grow with level (and with rarity) by the game's growth formula; the table shows the real values.
| Lv | Effect | Range | Uses |
|---|---|---|---|
| Lv1 |
| 3 x 3 square | 1 |
| Lv10 |
| 3 x 3 square | 1 |
| Lv30 |
| 3 x 3 square | 1 |
| Lv50 |
| 5 x 5 square | 1 |
Upgrading
Levels come from one EXP pool shared by traps and armor: going from level L to L+1 costs 5 x L EXP. Total EXP from Lv1:
| Lv | Total EXP |
|---|---|
| Lv10 | 225 |
| Lv30 | 2175 |
| Lv50 | 6125 |