Trap Maiden Strategy Guide

Daily Routine

Trap Maiden has two features that reward a little play every day: the Training Cave ("the Cave" below) and Lily's House. Both open as you progress through the story. They are sorted here by the floor (B-number) that unlocks them.

Until you clear B4 (the first floors)

After clearing B8: dive into the Cave

Clear B8 and listen to Gordon, and the cave at the edge of the village opens. The Cave is your daily chore for gems and EXP. The unlock rules and the enemies on each floor are on the Training Cave page.

Rewarded runs per day

How the Cave works

What you get in the Cave

RewardDetails
GemsFor each floor you pass: 20 + 5 x (enemy level - 1).
Gems for a first-time floor5x the gems.
EXPA floor passed for the first time pays 100% of the clear EXP of the story floor with the same number. Later clears pay 10% of that.
Daily bonus (EXP)A rewarded run that clears at least one floor also pays 2x the clear EXP of the deepest story floor you have cleared. Example: if that is B30, it is 410 x 2 = 820 per run.
Milestone rewardsPassing certain floors for the first time gives traps or loadout slots (tables below).

Cave milestone rewards (up to B30)

Paid once, when the first floor you pass in the Cave reaches the number below. Rewarded runs only.

Cave floorTraps
Floor 12Wooden Screen ×2
Floor 12Clockwork Bomb ×2
Floor 13Birdlime Net ×2
Floor 18Powder Keg ×2
Floor 20Powder Keg ×2
Floor 24Spin Floor ×2
Cave floorReward
Floor 27Loadout slots up to 8

After clearing B30: skipping in the Cave

After clearing B30: talk to the family in Lily's House

Clear B30 and you can enter the house in the middle of the village (Lily's House). Talk to Mia in the Living Room to receive EXP. Details are on the Lily's House page.

After clearing B50 and B90

Not daily, but worth doing now and then