Lily's House
Clear B30 and you can enter Lily's House in the middle of the village. The house is three rooms side by side. Place furniture and talk to the family to receive EXP.
When rooms open
| Room | How to get there | Opens when |
|---|
| Living Room | Enter from the village (the middle room) | Clear B30 |
| Kitchen | Door in the Living Room | Clear B50 |
| Workshop | Door in the Living Room | Clear B90 |
- The floor of every room is 7 tiles wide and 6 tiles deep.
- The door of a room that is not open yet is shut. Go near it and you see "You can't go in yet".
- When a room opens you receive its first piece of furniture.
- Furniture you got before its room opened can be placed once the room opens.
The family
| Family member | Room | Appears when |
|---|
| Mia | Living Room | Clear B30 |
| Mother | Kitchen | Clear B90 |
| Father | Workshop | Clear B90 |
- The Kitchen opens at B50, but Mother appears only after you clear B90. Until then you can only place furniture there.
- Family members wander slowly around their room. If one is standing on furniture, it moves to a free tile nearby.
- The time until you can collect EXP starts counting the moment a family member appears.
Furniture list
There are 21 pieces of furniture in all, one of each kind, 7 per room. There are three ways to get them.
- When the room opens: you receive the first piece of the room.
- ★3: complete all 3 missions of that floor. Normal and Hard give different furniture (Hard means the Hard missions).
- Cave record: your Cave record reaches that floor or deeper.
Furniture whose condition you have met but do not own yet is given automatically when you return to the village from a stage or the Cave, or when you enter the house.
Living Room
| Furniture | How to get it | Can walk on it |
|---|
| Mia's Bed | Given when the room opens | |
| Round Wooden Table | Normal B35 3 stars | |
| Stump Stool | Hard B35 3 stars | ● |
| Bookshelf | Training Cave floor 40 | |
| Glowing Moss Pot | Normal B40 3 stars | |
| Hand-Knitted Rug | Normal B45 3 stars | ● |
| Mia's Toy Box | Hard B45 3 stars | |
Kitchen
| Furniture | How to get it | Can walk on it |
|---|
| Wood Stove | Given when the room opens | |
| Stone Sink | Normal B55 3 stars | |
| Family Dining Table | Hard B55 3 stars | |
| Cupboard | Training Cave floor 60 | |
| Wooden Chair | Normal B65 3 stars | ● |
| Vegetable Basket and Barrel | Normal B75 3 stars | |
| Water Jar | Training Cave floor 80 | |
Workshop
| Furniture | How to get it | Can walk on it |
|---|
| Father's Workbench | Given when the room opens | |
| Tool Shelf | Normal B95 3 stars | |
| Gear Prototype | Hard B95 3 stars | |
| Parts Crate | Training Cave floor 100 | |
| Small Forge and Bellows | Normal B105 3 stars | |
| Blueprint Blackboard | Normal B115 3 stars | |
| Father's Armchair | Training Cave floor 120 | ● |
Placing furniture
- Press the "Furniture" button in the house to see the furniture of that room.
- Choose a piece and a translucent copy appears. A green frame means you can place it, a red frame means you cannot.
- Move it with the arrows or tap the floor tile you want. "Rotate" turns it, "Confirm" places it.
- Select a placed piece to move it, or press "Store" to put it away.
Where you cannot place furniture:
- Sticking out of the floor, overlapping other furniture, on a doorway tile, or on the tile Lily stands on.
- Anywhere that would cut the walkable floor in two.
- Rugs can go under other furniture, on a doorway and under Lily. Rugs cannot overlap each other.
- Furniture you can walk on (chairs and so on) can be walked over. It cannot go on a doorway.
- Only furniture with a side-facing picture can be turned.
Talking to the family and EXP
How to collect
- Tap a family member. Or stand next to them, face them and press "Examine".
- A line is spoken and you get EXP, which goes into the shared EXP pool for upgrading traps and armor.
- The longer since you last talked, the more you get. It reaches its maximum after 24 hours.
- After 12 hours a "!" appears above the family member.
- When the amount is zero you just hear a line.
How much you get
EXP = (base + furniture count x per piece) x share of time (at most 1) (rounded down)
- Base: 50
- Per piece of furniture: 150
- The furniture count is the pieces placed in the room that family member is in (furniture in other rooms does not count).
| Furniture placed in the room | EXP for 24 hours |
|---|
| 0 | 50 |
| 4 | 650 |
| 7 | 1100 |
- With the whole family here and 7 pieces in every room, you get 3300 a day.
- Example: in a room with 7 pieces, talking after 12 hours gives 1100 x 12 / 24 = 550.
What the family says
Family members say different things from time to time. If you talk right after the last time, they say something like "we just talked".