
Reflector Panel
SR Defense
A ranged attack that passes over this tile is bounced back.
I redid the angle math three times
Overview
| Gacha | Normal gacha (coins): from stage 101 (Banner 11, Banner 12) Paid gacha: from stage 11 (Banner 2, Banner 3, Banner 4, Banner 5, Banner 6) |
|---|---|
| Trigger | A ranged attack passes through |
| Range | 1 cell |
| Targets | |
| Uses | 1 |
| Placement | Land |
| Origin | Father's design |
| Max level | 99 |
Effects
- Reflect
Level-up changes
| Lv | Change |
|---|---|
| Lv30 |
|
| Lv50 | Evolution
|
| Lv60 |
|
| Lv90 |
|
Values by level
Damage values grow with level (and with rarity) by the game's growth formula; the table shows the real values.
| Lv | Effect | Range | Uses |
|---|---|---|---|
| Lv1 |
| 1 cell | 1 |
| Lv30 |
| 1 cell | 2 |
| Lv50 |
| 1 cell | 2 |
| Lv60 |
| 1 cell | 3 |
| Lv90 |
| 1 cell | 4 |
| Lv99 |
| 1 cell | 4 |
Upgrading
Levels come from one EXP pool shared by traps and armor: going from level L to L+1 costs 5 x L EXP. Total EXP from Lv1:
| Lv | Total EXP |
|---|---|
| Lv10 | 225 |
| Lv30 | 2175 |
| Lv50 | 6125 |
| Lv99 | 24255 |