
Hanging Net
R Bind
A net drops on the enemy that steps here and holds it. People-shaped enemies are held longest (zombies 6 turns, androids 6), others 3. Also holds heavy and slippery enemies.
The village watch's net: stops without hurting
Overview
| Gacha | Normal gacha (coins): from stage 41 (Banner 5, Banner 6, Banner 7, Banner 8, Banner 9, Banner 10, Banner 11, Banner 12) Paid gacha: from stage 41 (Banner 3, Banner 4, Banner 5, Banner 6) |
|---|---|
| Trigger | An enemy steps on it |
| Range | 1 cell |
| Targets | Ground |
| Uses | 1 |
| Placement | Land |
| Origin | Village |
| Max level | 80 |
Effects
- Bind: turns 4 (only vs Zombie)
- Bind: turns 6 (only vs Android, Human)
- Bind: turns 3 (only vs Beast, Machine, System)
Level-up changes
| Lv | Change |
|---|---|
| Lv10 |
|
| Lv30 |
|
| Lv50 | Evolution
|
| Lv60 |
|
| Lv90 |
|
Values by level
Damage values grow with level (and with rarity) by the game's growth formula; the table shows the real values.
| Lv | Effect | Range | Uses |
|---|---|---|---|
| Lv1 |
| 1 cell | 1 |
| Lv10 |
| 1 cell | 1 |
| Lv30 |
| 1 cell | 1 |
| Lv50 |
| 1 cell | 1 |
| Lv60 |
| 1 cell | 1 |
| Lv80 |
| 1 cell | 1 |
Upgrading
Levels come from one EXP pool shared by traps and armor: going from level L to L+1 costs 5 x L EXP. Total EXP from Lv1:
| Lv | Total EXP |
|---|---|
| Lv10 | 225 |
| Lv30 | 2175 |
| Lv50 | 6125 |
| Lv80 | 15800 |