Trap Maiden Strategy Guide
Hanging Net

Hanging Net

R Bind

A net drops on the enemy that steps here and holds it. People-shaped enemies are held longest (zombies 6 turns, androids 6), others 3. Also holds heavy and slippery enemies.

The village watch's net: stops without hurting

Overview

GachaNormal gacha (coins): from stage 41 (Banner 5, Banner 6, Banner 7, Banner 8, Banner 9, Banner 10, Banner 11, Banner 12)
Paid gacha: from stage 41 (Banner 3, Banner 4, Banner 5, Banner 6)
TriggerAn enemy steps on it
Range1 cell
TargetsGround
Uses1
PlacementLand
OriginVillage
Max level80

Effects

Level-up changes

LvChange
Lv10
  • Bind: turns +1
  • Bind: turns +1
  • Bind: turns +1
Lv30
  • Bind: turns +1
  • Bind: turns +1
  • Bind: turns +1
Lv50Evolution
  • New effect: Damage: power 20
Lv60
  • Bind: turns +1
  • Bind: turns +1
  • Bind: turns +1
Lv90
  • Bind: turns +1
  • Bind: turns +1
  • Bind: turns +1

Values by level

Damage values grow with level (and with rarity) by the game's growth formula; the table shows the real values.

LvEffectRangeUses
Lv1
  • Bind: turns 4 (only vs Zombie)
  • Bind: turns 6 (only vs Android, Human)
  • Bind: turns 3 (only vs Beast, Machine, System)
1 cell1
Lv10
  • Bind: turns 5 (only vs Zombie)
  • Bind: turns 7 (only vs Android, Human)
  • Bind: turns 4 (only vs Beast, Machine, System)
1 cell1
Lv30
  • Bind: turns 6 (only vs Zombie)
  • Bind: turns 8 (only vs Android, Human)
  • Bind: turns 5 (only vs Beast, Machine, System)
1 cell1
Lv50
  • Bind: turns 6 (only vs Zombie)
  • Bind: turns 8 (only vs Android, Human)
  • Bind: turns 5 (only vs Beast, Machine, System)
  • Damage: power 240
1 cell1
Lv60
  • Bind: turns 7 (only vs Zombie)
  • Bind: turns 9 (only vs Android, Human)
  • Bind: turns 6 (only vs Beast, Machine, System)
  • Damage: power 391
1 cell1
Lv80
  • Bind: turns 7 (only vs Zombie)
  • Bind: turns 9 (only vs Android, Human)
  • Bind: turns 6 (only vs Beast, Machine, System)
  • Damage: power 1038
1 cell1

Upgrading

Levels come from one EXP pool shared by traps and armor: going from level L to L+1 costs 5 x L EXP. Total EXP from Lv1:

LvTotal EXP
Lv10225
Lv302175
Lv506125
Lv8015800